Aug 18, 2015 ModConfigurationMenu Added a repair console command that forces all menus to re-register: setStage SKIConfigManagerInstance 1 ModConfigurationMenu Improved SetInfoText to support nested translation strings. See MCM API reference for details. ModConfigurationMenu Added an new method to organize options as states. Fully backward compatible. Open the console and type: setstage SKIConfigManagerInstance 1 Usually this forces the MCM to recognize the new menus.' You can also check here (last page) for causes and a solution. Type into the console: setstage skiconfigmanagerinstance 1 this will rebuild MCM menu. See if that changes anything. Jun 11, 2014 @ 3:59pm. Open the console and type: setstage SKIConfigManagerInstance 1 Usually this forces the MCM to recognize the new menus.' You can also check here (last page) for causes and a solution.
- Setstage Ski_configmanagerinstance 1
- Setstage Ski_configmanagerinstance 1 Not Working
- Setstage Ski_configmanagerinstance 1
If my MCM is not showing up for you when you start your game, my mod isn't at fault ... it is a SkyUI and/or game issue.
Here is talk about this problem from the creator of SkyUI:
Here is talk about this problem from the creator of SkyUI:
'When starting SkyUI on a fresh save for the first time, you may have to save and reload (the game you just saved) to make all entries show up.
Setstage Ski_configmanagerinstance 1
![Setstage Setstage](/uploads/1/2/9/3/129371048/818831040.jpg)
The detailed technical reason why this happens is that there is a script, which manages all the menus. After each game (re)load, this script asks in the room 'hello, are there any new menus?'. In rare occasions this request may be sent before a menu has been initialized. By rare I mean Papyrus decides when to initialize and it may be instant, or it may be after 5 seconds if there are other things going on at the moment. Anyway, if the menu is initialized too late, it may miss the first request. But the menu manager will give the menu another chance to register because it asks again after each subsequent reload.
![Setstage ski_configmanagerinstance 1 not working Setstage ski_configmanagerinstance 1 not working](/uploads/1/2/9/3/129371048/739949567.jpeg)
Setstage Ski_configmanagerinstance 1 Not Working
I know it's not optimal, but I tried to fix it once by implementing a lock/wait mechanism in Papyrus and that went horribly wrong. A simple workaround for this issue is 'load a game, if a menu is missing: quicksave, quickload'.
You can try Woodclaw's suggestion:
'.. open the console and type: setstage SKI_ConfigManagerInstance 1
Usually this forces the MCM to recognize the new menus.'
'.. open the console and type: setstage SKI_ConfigManagerInstance 1
Usually this forces the MCM to recognize the new menus.'
Setstage Ski_configmanagerinstance 1
You can also check here (last page) for causes and a solution:
http://forums.nexusmods.com/index.php?/topic/901487-mcm-configuration-not-showing-mods/
http://forums.nexusmods.com/index.php?/topic/901487-mcm-configuration-not-showing-mods/